AAC Example Library
20 canonical Attractor-Entities · field-semantics · FCV gradients · ambient behavior
1. Supermarket AE
Red 5 · YellowOrange 10 · Pink 5 · Green 10 · Blue 60 · Purple 10
Shopping list, price clarity, aisle ambience.
Zero persuasion; instant exit.
2. Café AE
Red 15 · YellowOrange 20 · Pink 40 · Green 15 · Blue 5 · Purple 5
Soft menu, seat-based ordering, relational ambience.
No loyalty loops.
3. Gym AE
Red 5 · YellowOrange 15 · Pink 5 · Green 60 · Blue 10 · Purple 5
Warm-up, cooldown, simple entry.
No streaks, no goals.
4. Bookstore AE
Red 10 · YellowOrange 10 · Pink 20 · Green 5 · Blue 45 · Purple 10
Silent browse mode.
No algorithmic recommendations.
5. Restaurant AE
Red 50 · YellowOrange 15 · Pink 25 · Green 5 · Blue 3 · Purple 2
Menu appears only when seated.
Warm bloom when food arrives.
6. Clothing Store AE
Red 10 · YellowOrange 50 · Pink 20 · Green 5 · Blue 10 · Purple 5
Light try-on ambience.
Size availability without identity tracking.
7. Train Station AE
Red 5 · YellowOrange 10 · Pink 5 · Green 5 · Blue 15 · Purple 60
Live departures.
Gate detection.
Flow mapping.
Zero behavioural profiling.
8. Bus Stop AE
Red 5 · YellowOrange 5 · Pink 5 · Green 5 · Blue 20 · Purple 60
Micro-arrival ambience.
Subtle shimmer as bus approaches.
9. Pharmacy AE
Red 5 · YellowOrange 10 · Pink 5 · Green 55 · Blue 20 · Purple 5
Thermodynamic calm UI.
Zero anxiety.
No urgency colours.
10. Electronics Store AE
Red 5 · YellowOrange 25 · Pink 5 · Green 5 · Blue 50 · Purple 10
Products as ambient fields, not SKUs.
No comparison pressure.
11. Cinema AE
Red 10 · YellowOrange 5 · Pink 60 · Green 5 · Blue 10 · Purple 10
Showtimes appear as soft pulses.
No identity-binding.
Pure ambient presence.
12. Park Pavilion AE
Red 5 · YellowOrange 5 · Pink 10 · Green 60 · Blue 10 · Purple 10
Nature info.
Rest zones.
Zero extraction or nudging.
13. Museum AE
Red 10 · YellowOrange 5 · Pink 20 · Green 10 · Blue 45 · Purple 10
Silent guidance.
Exhibits bloom only as you approach.
Zero attention capture.
14. University AE
Red 10 · YellowOrange 10 · Pink 10 · Green 10 · Blue 50 · Purple 10
Campus map.
Lecture proximity.
Study ambience.
No performance pressure.
15. Co-working AE
Red 10 · YellowOrange 20 · Pink 10 · Green 5 · Blue 45 · Purple 10
Desk availability.
Quiet zones.
Pure ambient focus.
No dashboards, no metrics.
16. Bakery AE
Red 20 · YellowOrange 20 · Pink 35 · Green 10 · Blue 5 · Purple 10
Freshness ambience.
Queue dissolves instantly after purchase.
No identity, no persuasion.
17. Barber AE
Red 20 · YellowOrange 20 · Pink 40 · Green 5 · Blue 5 · Purple 10
Simple availability.
Ambient presence over identity.
Zero behavioural inference.
18. Doctor AE
Red 10 · YellowOrange 5 · Pink 5 · Green 60 · Blue 15 · Purple 5
Calm mode.
Zero inference.
Presence, not prediction.
19. Hardware Store AE
Red 5 · YellowOrange 35 · Pink 5 · Green 5 · Blue 40 · Purple 10
Materials shown as gradients.
Zero SKU coercion.
Field over catalogue.
20. Music Venue AE
Red 15 · YellowOrange 10 · Pink 55 · Green 5 · Blue 5 · Purple 10
Live ambience pulses.
Zero FOMO activation.
Pure emotional field.
Canon-lock:
This page defines the canonical visual grammar for AAC Attractor-Entities.
Dominant field color emerges from one side; secondary fields diffuse from corners.
FCV tiles are visual semantics, not decoration.
This page defines the canonical visual grammar for AAC Attractor-Entities.
Dominant field color emerges from one side; secondary fields diffuse from corners.
FCV tiles are visual semantics, not decoration.
Navigation Note:
Pure Yellow is not an attractor color.
Yellow exists only as a navigation and intent state.
YellowOrange represents transitional thermal pressure inside Attractor-Entities.
Field Modulation Rule:
Pink and Purple never override navigation.
Pink modulates relation fields.
Purple modulates contextual meaning.
Neither functions as a destination.
FCV Generator (Canonical)
Applies only to Attractor Fields. Navigation (Yellow), Legacy (Gray) and Aura layers are excluded.